4 publishers · first seen Tue, 10 Nov 2026 08:55 UTC · updated Wed, 11 Nov 2026 17:37 UTC
House House, the developer of the indie game Big Walk, disclosed that it used large language models (LLMs) sparingly during the game's development to address technical challenges and bugs. This revelation came after 19 jurors from the Independent Games Festival (IGF) announced they would not vote for any game using generative AI. House House explained that the LLMs were used to research issues with third-party code, with less than 0.1% of Big Walk's code affected. The studio apologized for not meeting the jurors' standards and committed to developing a more comprehensive AI usage policy.
Content auto-generated. May contain inaccuracies.